Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.īack in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. One of the worst experiences in this genre, do not recommend it.You're on your own. This is tiring already in the first hour of the game, and you still have to suffer for 4 hours, at least. Well, the gameplay itself is the pinnacle of despondency - just a boring walking simulator, run, and collect something around the area, running away from Slender. In general, not too good, it’s a real problem with lighting, the light scatters like that, neither in real life nor in normal games, as it happens here. Visually, the game looks like your very first Unity work. The game has a very weak plot, full of ambiguity and holes, of all possible languages there is only one - English, which is not good, given that many notes are written extremely illegible. The local "horrors" are rather not frightening, but wildly annoying. The local "horrors" are It's amazing what a cult status this game, is and how badly Vasho is in it. It's amazing what a cult status this game, is and how badly Vasho is in it.
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